Thanks to a ton of one-drops, we can get some wins just by being aggressive, and if our beatdown plan isn't quite enough, our Aristocrats sacrifice plan with Diregraf Captain, Plague Belcher, and Carrion Feeder to sacrifice our board gives us a way to close out the game through blockers. In general, the deck felt extremely strong in any sort of fair match.We finished our league with a 4-1 record, with our only loss coming to Oops, All Spells, which is a deck we'll almost never beat with the current build of UB Zombies. UB Zombies felt surprisingly competitive. Just a quick reminder: if you enjoy the Much Abrew About Nothing series and the other video content on MTGGoldfish, make sure to subscribe to the MTGGoldfish YouTube channel to keep up on all the latest and greatest. The end result is a deck that is partly Zombie beatdown tribal but partly Zombie Aristocrats! Can the plan work? Are Zombies actually a competitive tribe in Modern? Let's get to the video and find out then, we'll talk more about the deck! While we've seen sacrifice-based synergy Zombie decks in the past and some beatdown, Merfolk-esque lord-heavy Zombies builds, UB Zombies walks the line between the two, with the primary plan being to get in for damage early in the game with one-drops like Gravecrawler and Dread Wanderer before closing out the game with drain by sacrificing our board with Diregraf Captain and / or Plague Belcher on the battlefield. This week, we're heading to Modern to play one of the most popular and perhaps underrated tribes in the format: Zombies! Today's UB Zombies build is interesting. Hello, everyone! Welcome to another episode of Much Abrew About Nothing.
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